The craft’s “beak” would be an unfolding eleven-foot-long mechanism with a cannister on its end, which would kick up material with a little blast of nitrogen. Price explained that the company’s engineers had developed technology that would allow a spacecraft about the size of a mail truck to rendezvous with a near-Earth asteroid, then enter a hummingbird-like mode and “kiss” its surface. Over drinks, they scribbled ideas on cocktail napkins. The two men met that evening with Steve Price, then a director of business development for Lockheed Martin Space, on the patio of a hotel bar in Tucson. “They want to fly a spacecraft to an asteroid and bring back a sample. “I have Lockheed Martin in my office,” Drake said. Co-op play lets you play with a friend, and ramps up the intensity as players do their best to coordinate and survive.On a brisk day in February, 2004, Dante Lauretta, an assistant professor of planetary science at the University of Arizona, got a call from Michael Drake, the head of the school’s Lunar and Planetary Laboratory. And 30 unique and creative challenge levels take the space shooting game play into new territory, complete with local and global leaderboards.Īn entirely new collection of power-ups - including spread shots, rail guns, reflector shields, and more - will help stave off splintering asteroids and aggressive UFOs. The original space shooter warps to the modern era! Asteroids: Recharged has been reimagined for modern gameplay, with vibrant visuals, powerful new abilities, and another original soundtrack from award-winning video game composer Megan McDuffee.Īsteroids: Recharged creates a familiar, but revitalized and modern challenge to both old school and new high score chasers.
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